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Aug 22 2003
The Khronos Group has ratified the OpenGL ES 1.0
royalty-free open standard for advanced 2D and 3D graphics in cell phones.
The OpenGL ES standard defines subset profiles of OpenGL
to enable small-footprint embedded applications with advanced graphics
capabilities.
The OpenGL ES specification has been developed by many
industry-leading companies that are members of Khronos, together with the
full support of the OpenGL Architecture Review Board (ARB); the governing
body for the OpenGL desktop standard.
The OpenGL ES 1.0 standard was produced in less than twelve months using
the Khronos Working Group process, and Khronos expects to update the OpenGL
ES specification annually in order to track and enable the rapid
developments of graphics capabilities in handheld and embedded devices.
OpenGL ES 1.0 has been designed to run both in software implementations
as small as 50Kbytes, and also to enable hardware graphics pipeline
acceleration on both fixed point and floating point systems. The OpenGL ES
working group has simultaneously defined a companion specification to OpenGL
ES, called EGL 1.0, which standardizes how OpenGL ES may be integrated into
a wide diversity of operating systems.
The OpenGL ES 1.0 and EGL 1.0 specifications are now available for free
download from Khronos for any third party to implement in products with no
licensing restrictions or royalties. Within three months, Khronos will
release details of an OpenGL ES 1.0 Adopter’s Program to enable interested
companies to join Khronos for a small administrative fee in order to gain
access to source code for Conformance Tests and example implementations, and
to use the OpenGL ES trademark on products that pass the defined testing
procedure.
Now that the OpenGL ES 1.0 specification is ratified, Khronos is
initiating a parallel working group to create a closely-related OpenGL
profile to meet the particular needs of safety critical markets - including
automotive and avionics displays. Any company interested to participate in
this development is encouraged to join the Khronos Group and help ensure
that this new OpenGL ES profile meets the needs of the industry.
The Khronos Group is a member-funded industry consortium founded in
January 2000 by leading graphics and digital media companies.
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