SyncML v1.0 Released
SyncML, the initiative
founded in Feb 2000 by mobile technology industry leaders
Ericsson, IBM, Lotus, Motorola, Nokia, Psion, Palm, Inc. and
Starfish Software, has released its first specification and
reference toolkit. Download
White Paper on SyncML (PDF format)
 The scope of the SyncML initiative is to define a synchronization
standard for all kinds of mobile devices such as PDAs, portable PCs,
Communicators, Pagers and Mobile Phones.
There are now some 500 members, with such leading companies as America Online, Bell Labs Lucent Technologies, Cisco Systems, Intel, Samsung, Siemens, Sun Microsystems and Yahoo! joining the already blue-chip list of founders to become initiative supporters.
SyncML compliant products
will be able to exchange information seamlessly across a wide
range of operating platforms and communications technologies. SyncML remote synchronization enables
users to quickly and smoothly update and synchronize any kind of
application, such as e-mail, calendar and to-do-lists, wherever they are
using their mobile mobiles.
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New meetings, address book entries and other information can be sent
to and from a WAP-enabled mobile phone and corporate or
Internet servers, using 3rd generation
partnership project technology (3GPP TS 27.103), WAP and the open
synchronization technology IrMC 1.1
The 3GPP TS 27.103 is the first
global standard for remote synchronization specialized
for mobile phones.
Architecture

Outline of the specification
The goal of a common synchronization protocol is symmetric. It would
connect any to any, over any network. That is, it would:
- Synchronize networked data with any
mobile device
- Synchronize a mobile device with any
networked data
The data
synchronization protocol would synchronize networked data with many
different devices, including handheld computers, mobile phones,
automotive computers, and desktop PCs. A user could access and
manipulate the same set of data from different devices. For example, a
user could read e-mail from either a handheld or a mobile phone, and
still maintain a consistent, updated record of which messages had been
read.
Similarly, with any-to-any synchronization, mobile devices could support
more types of data, including e-mail, calendar, contact management
information, enterprise data stored in databases, and documents on the
web. With such functionality a user who received an order via e-mail
could access the company inventory system on the same device to
determine a delivery date.
To accomplish this goal, the protocol needs the following
characteristics:
- Operate effectively over wireless
and wireline networks
- Support a variety of transport
protocols
- Support arbitrary networked data
- Enable data access from a variety of
applications
- Address the resource limitations of
the mobile device
- Build upon existing Internet and Web
technologies
- The protocol's minimal function
needs to deliver the most commonly required
synchronization capability across the entire range of devices.
Effective
Over Wireless and Wireline Networks
A common synchronization protocol must work over all networks used by
mobile devices, both wireless and wireline. The various wireless
networks commonly used by mobile devices demand the most from a
protocol, since these wireless networks share common features of high
network latency, limited bandwidth, relatively high packet costs, and
low reliability of both data and connectivity.
- High
network latency - Network latency is the delay introduced
when a packet is momentarily stored, analyzed and then forwarded.
Wireless networks, with a high latency, require a robust
synchronization protocol.
- Limited
bandwidth - To minimize bandwidth requirements and the
associated pro-cessing demands, the protocol should allow alternate
binary encoding techniques to both the data and the synchronization
commands. The WBXML (WAP Binary XML) standard adopted by the WAP
Forum and submitted to the W3C represents a good candidate encoding
technique for limited bandwidth environments.
- Relatively
high packet costs - The protocol must minimize the number of
request-response interactions between the device and the networked
data. An optimal protocol would generate a single request-response
pair of messages. In this model, a request from a mobile device
would contain all updates to its local data. The response message
would provide the updates, with conflicts already identified and
possibly resolved. Any protocol adopted by the industry should seek
to enable this minimalist messaging model.
- Low
reliability of both data and connectivity - In order to
function with only intermittent connection to the network, the
protocol must survive inadvertent disconnection during the
synchronization procedure. Even when a disconnection is encountered,
the protocol must ensure that the device and the networked data
repository stay consistent and make progress when the connection is
reestablished.
Support
Various Transport Protocols and Media
Since wireless networks employ different transport protocols and media,
a protocol must work smoothly and efficiently over:
- HTTP 1 (i.e. the
Internet)
- WSP (the Wireless Session Protocol,
part of the WAP protocol suite)
- OBEX (i.e. Bluetooth, IrDA, and
other local connectivity)
It can also be deployed over: ¥ SMTP, POP3, and IMAP
- Pure TCP/IP networks
- Proprietary wireless communication
protocols
An effective synchronization protocol
cannot depend on any capabilities that cannot be made available over
these transports. To be efficient, the protocol should minimize
duplicating features provided by the transport.
A reliable request-response model can be efficiently deployed across all
of these trans-port protocols. An effective protocol could be built on
this model. Moreover, defining a MIME (Multi-Purpose Internet Mail
Extensions) content-type for the protocol units will allow the protocol
to be transported across any of these different transports. Optional
enhancements to the transport protocol should include security and
compres-sion capabilities.
Support Arbitrary Networked Data
Since a design goal is for mobile devices to communicate with a broad
range of networ-ked data, the protocol must support concurrent
synchronization with multiple network data repositories. The protocol
should not mandate how data is represented or structu-red on the device
or within the networked data repository after synchronization is
com-plete.
To ensure interoperability, the protocol must describe how common data
formats are represented over the network. To ensure extensibility, the
protocol should permit the definition of new data formats as needs
arise. In addition, the protocol must allow implementers to define
experimental, non-standard synchronization protocol primitives.
The common data formats that a protocol must support from the outset
include:
- Common personal data formats, such
as vCard for contact information, vCalendar
and iCalendar for calendar, todo, and journal information
- Collaborative objects such as e-mail
and network news
- Relational data
- XML (the Extensible Markup Language)
and HTML documents
- Binary data, binary large objects,
or "blobs"
Enable Data
Access from a Variety of Applications
The specification shall be programming language independent. In order to
work effecti-vely with many applications, the synchronization protocol
must not make assumptions about the programming language and cannot
assume that both ends of the synchroni-zation process share a single
language environment.
To facilitate rapid deployment of the protocol the reference code shall
be provided for a common programming language. However, this will not
restrict any implementation to only this language.
Address
the Resource Limitations of the Mobile Device
Mobile devices have limited memory and processor capacity, a
characteristic that sets the rules for developing a synchronization
protocol.
The protocol implementation needs to fit within the memory footprint of
the common mobile devices on the market today, in either static code or
run-time execution space. In addition, the data exchanged by the
protocol itself should be small and require mini-mal code to transfer it
to and from the device. Data exchanged using the protocol may be encoded
in a binary format (such as WBXML) to reduce memory requirements for
storing received synchronization messages and reduce processor resources
needed to parse and process that data.
A small footprint and processor requirement gives the protocol several
key advantages. A small code size eases the porting overhead and
increases the likelihood that imple-mentations will be available for all
processor and/or operating system platforms. It also reduces device
manufacturers' cost of adoption, an important consideration.
Optimally, a subset of the protocol would support embedded systems
specialized for a particular type of data.
Build Upon Existing Internet and Web
Technologies
Where possible, the protocol needs to make use of existing Internet and
Web techno-logies. These technologies are implemented widely and are
well tested, so their use within the protocol will ensure easy
implementation and interoperability testing.
XML, the Extensible Markup Language, is rapidly emerging as the lingua
franca for representing structured data over the Web. To the extent
possible, the protocol should use XML to represent data being exchanged
during a synchronization session.
Other useful standards in this space include MIME for registering the
format of the data synchronization protocol messages.
Promote Interoperability
The protocol needs to be interoperable, synchronizing networked data
with any mobile device and synchronizing a mobile device with any
networked data. This includes a mar-ket space where mobile devices are
small-footprint devices with minimal processor and memory resources and
powerful network servers capable of executing sophisticated
synchronization logic.
Download White Paper on SyncML
(PDF format)
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